Wednesday, December 21, 2011

der schauer

"der schauer" is an evolving and ever-changing full-sim installation for my 5-month residency november 2011 - march 2012 granted by the Linden Endowment for the Arts (LEA), which attracted over 1000 visitors. the title is german and refers to both a shower (not taking a shower, but a rain shower, a shower of meteors, etc.) and the feeling of shivering. this installation has no static elements, everything is growing, falling, changing, or rising.

pictures from the location can be found at my flickr. machinima shot on location by jjccc Coronet in mid-december, by MimesisMonday end of december, by Mab MacMoragh end of december and mid-january and mid-february. Maddy Gynoid wrote a german blog post about the installation. "What's this art" recommends the installation on her blog. Another blog post by Honour MacMillan initially misunderstood the title to be "the spectator" and i have to admit that i don't mind. Dividni Shostakovich blogged "der schauer" together with oberon onmura's "wave fields" just one sim further.

Saturday, October 15, 2011

the rules

the rules, part I & II
installation for the LEA art shows
InterACT! curated by Lori Landay
Hyperformalists curated by DC Spensley
opening october 15, 2011, 1pm and 2pm SLT

the installation consists of two parts. in each part, 6^3 cubes are distributed over a space of 7^3 cubes. the spatial configuration of the cubes is slowly changing over time. the visitor can walk or fly through the space or just watch it. it is possible to navigate through the space - some cubes will act like an elevator moving the visitor one level up, others will move away to open a new corridor.
in part I, each cube reacts to interaction - touching, sitting on it, or colliding with it. part II of the installation reacts to interactions performed by the visitors of part I. the specific reaction of each of the cubes is not due to random chance but is determined by an inner logic - the rules.

see saveme oh's blog for some fun critique and a machinima by laurel leavitt.

Thursday, July 28, 2011

random walk


"random walk", conceived for Split Screen curated by Dividni Shostakovich, is a continuously changing algorithmic installation belonging to a series of permutative spatiotemporal works. visitors can actively influence the evolution of the installation by flying through it or can incorporate the avatar into the work by 'sitting' on one of the elements.

viewer recommendations: use the newest Linden Lab viewer (version 2.7 and better), switch on shadows. try different daylight settings (noon or midnight work well).

opening: Split Screen, July 31, 2011, 2pm SLT.
see Dividni's blog for more info, and read Flora's blog for a review!

Saturday, June 11, 2011


letters and tables

the new version of LPDT2 on opensim will be shown at ISEA 2011. for the inworld experience, register at, or go from elsewhere on the hypergrid to

Sunday, May 8, 2011

construct @ humlab

code for 75 days

Yoshikaze "Up-In-The-Air" Second Life Residency presents 

CONSTRUCT by Selavy Oh

11 - 18 May 2011 @ Humlab, Umeå University, Sweden
Opening Hours: 8am - 4pm Weekdays

Opening: 11 May between 1:30pm - 4pm 
Artist-Talk at the Opening via Second Life at 2pm

Curated by Sachiko Hayashi in collaboration with James Barrett at HUMlab

"CONSTRUCT is a 75-day project performed during Selavy Oh's residency at Yoshikaze/HUMLAB. Selavy Oh was present every day adding one cube representing one day to the installation. The resulting installation built of 75 cubes, most of them reacting in various ways to the presence of visitors, can be conceived as collection of dynamic time capsules, a spatial blog or diary, that transforms time to space and thus breaks up the inevitable causality of its development by folding it to a multidimensional ensemble allowing for novel relations between its constituents. Moreover, the single days continuously exchange their positions, resulting in an everchanging labyrinth of cubes - some days even becoming inaccessible - which allows the visitor to discover new connections and associations that go beyond formal or semantic similarity." (Selavy Oh)

For the HUMlab RL exhibition, Selavy Oh adds another dimension to her inworld installation by exposing codes she has employed for the construction of her work. By letting a code represent each day of her residency in the same manner as her inworld cubes, Selavy Oh's CONSTRUCT conceives a highly conceptual artwork, in which multiple representations can be cross-referenced and examined via a thread of a day, revealing creative process of interconnections, transformations and even contrasts between virtual construction, subjectivity and the behind-the-scene hardcore coding. (Sachiko Hayashi)

Mab Macmoragh from Soup/Lovers Lane Studio has kindly contributed with a 23-minutes-long beautifully edited machinima of CONSTRUCT to the RL HUMlab exhibition. Mab Macmoragh's thirty-seven "mini" machinimas, each depicting various scenes from Selavy Oh's inworld installation, are online and can be viewed at SL: Selavy Oh's construct

Yoshikaze "Up-in-the-Air" Residency is a Second Life residency programme run by Sachiko Hayashi together with SL HUMlab sim manager James Barrett from HUMlab, Umeå University, Sweden. As part of HUMlab, its 3264 sqm land in Second Life supports SL artists in their pursuit of virtual art practices and researches. For inquiries, please contact:
Yoshikaze is funded and hosted by HUMlab, Umeå University. Original exhibition poster design by Carl-Erik Engqvist.

See summary by Jim Barrett.

at humlab

Monday, February 14, 2011


remembering the future
imagining the past

for the upcoming residency, i chose to construct a dynamic structure - one component for each day of the residency - that can be accessed by my visitors. each component will be a place-holder for the day it has been built. the components may contain artefacts, sounds, interactive elements, or may be empty. once the space is filled, the residency will be over.

the residency will be filled with time. the space will be over. the structure may be empty. the component will be dynamic. the visitor is chosen. the artefact may be accessed, sound be interactive, elements be place-holders. each day will be a space. each time will be filled. the residency is upcoming. the residency is over. the day has been built. the components may be filled. the space may contain time. i chose to construct.

more info at yoshikaze.
teleport to HUMlab.
see also the blog posts at soup by Mab Macmoragh.
watch chair cam sequence at day 29.
time lapse video until day 60.
camera sequence shown at HUMLab.
Oberon Onmura's blog post at New World Notes.
blog post by

thanks to Jeremy Owen Turner for suggesting selavy for this residency.