Tuesday, February 16, 2010


an architectural intervention at DB Bailey's sim Cetus. Zachh Cale approached me whether i wanted to contribute to DB's upcoming show "CETUS, the conflagration", and i gladly accepted this invitation. my contribution consists of a central tower of 158 moving panels, each panel being textured on one side with the invisiprim texture. opening probably monday february 22.
watch gleman jun's machinima about the show!
and here some more info about the show from DB Bailey:
CETUS, the conflagration.

Imagine being able to actually walk into one's inventory. A great storage room filled with oddities the original purpose of which has been long forgotten.  It is sometimes too easy to recycle those old textures and objects. Sometimes in order to move on to new realms, one has to clean out the attic. Sometimes a good old bonfire is the best solution. So DB Bailey's inventory high above CETUS is in flames. Soon to be gone forever. Amongst these artifacts are forgotten works by such artists as Patch Thibaud, Chrome Underwood, Keystone Bouchard, Selavy Oh, Glyph Graves, Eshi Otawara, Nomad Molly Nostrum.

You are invited to come visit the conflagration and final days of CETUS. The fire will rage through mid-March, at which time the history of CETUS will come to an end. And DB Bailey will start afresh with a whole new box of toys.

See anything  you want?....just ask DB!
see cyberloom blog: ... DB Bailey’s Cetus is the first to be preserved in this fashion by Stamford University Library and the Library of Congress ... and one more

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