Friday, April 15, 2016

l'appel du vide

contribution to the VOIDBOOK soirée by Max Moswitzer and Margarete Jahrmann shown and performed at the Durchhaus Vienna and the Cabaret Voltaire Zurich. thanks so much for the opportunity, this was a lot of fun!

Thursday, July 9, 2015

the trace of days

real-life exhibition at the projektraum streitfeld in munich, germany, june 2015. exhibition items included the project CONSTRUCT presented via a projector and screens, the block of 75 pages of code for CONSTRUCT, and a sculptural installation.

Wednesday, April 9, 2014


mimesis monday received a LEA sim for her project TRANSIT’T, which consists of three parts: silence, breathe, and personality. mimesis invited one guest artist for each of the parts, and i was so lucky to be chosen for part 2: silence. silence - or Taciturnly, as mimesis calls it (read about her view here and some other links here) - is on view for one month. read opinions about the experience in Honour McMillan's blog and Ziki Questi's blog.

Friday, November 1, 2013

time machine

time machine - talk at the 2013 re-new conference in Copenhagen. thanks to alpha auer, who also had a talk in the same conference, and ichibot nishi for being in the audience. for those who couldn't come: you missed something! check the conference proceedings for the paper.

Friday, December 21, 2012

the true artist tries to save the world by slowing down time

performance for the The End of the World at Odyssey, 21.12.12, 1pm SLT. 

in a virtual world, such as Second Life, creating things causes server load. Such load can lead to considerable time lag, or time dilation, affecting every movement inworld. in her performance, selavy oh will try to create as much as possible to slow down time.
if she succeeds, then the flow of time will stop and the end of the world will never come.

wish her luck.

Thursday, October 4, 2012


LPDT3 is the new version of the collaborative installation LPDT2 on opensim (Roy Ascott, Elif Ayiter, Heidi Dahlsveen, Max Moswitzer, Selavy Oh) that is shown as part of Roy Ascott's mini-retrospective (curated by Juliette Yuan) at the Shanghai Biennale 2012. if you can't go to china or if you're interested in the inworld experience, register at NGRID, or go from elsewhere on the hypergrid to

Friday, July 6, 2012

silence, please

site-specific installation for the UWA Centenary 3D Art Challenge. the work is completely invisible unless visitor communicate via Second Life chat. then, the typed text will appear as vertical column of letters, each 1m in height, above the speaker. since the main limitation for an entry to the show was the 110-prim limit, "silence, please" generates maximally 110 letters including blanks, which is pretty close to the twitter limit. as soon as the limit is reached, the letters fall down on the visitors and subsequently vanish.
unfortunately, the original version of the work, which affected visitors all over the exhibition, was not accepted and a modification was requested that restricted the range to a radius of 20m. the argument of the organizers was that the work was 'intrusive' and 'unfair to the other artists'.